AI Insights · Timothy · October 2023
Top 5 Casual Games on Android in Saudi Arabia, Q3 2023
In Q3 2023, the performance of the top 5 casual games on Android in Saudi Arabia showed diverse trends in downloads, revenue, and active users, with each game experiencing unique growth patterns.
During Q3 2023, the top 5 casual games on the Android platform in Saudi Arabia exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared.
Yalla Ludo - Ludo&Domino by Aviva Sun saw a notable fluctuation in weekly revenue, starting at around $325K at the end of June and experiencing a dip to approximately $150K in mid-July. The revenue picked up again towards the end of the quarter, reaching around $162K. Weekly downloads peaked at 40.5K in mid-July but gradually declined to about 25K by the end of September. Active users also showed a downward trend from 338K in late June to approximately 289K by the end of September.
TopTop: Games&Chat from Social Game Lab maintained relatively steady weekly revenue throughout the quarter, with a slight increase from $63.7K in late June to around $69.9K by the end of September. The app's weekly downloads remained stable, hovering between 10.7K and 14.4K. Active users saw minor fluctuations, starting at around 90.7K in late June and ending the quarter with approximately 89.4K.
Royal Match by Dream Games, Ltd. experienced a steady increase in weekly revenue, peaking at approximately $58K in mid-September before slightly decreasing to around $50K by the end of the quarter. Weekly downloads showed a downward trend, starting at 20K in late June and dropping to about 10K by the end of September. Active users increased from 103K in late June to a peak of 137K in mid-September, before ending the quarter at around 121K.
Ludo STAR: Online Dice Game by Gameberry Labs showed consistent weekly revenue growth, starting at $43.6K in late June and reaching approximately $57.8K by the end of September. Weekly downloads saw a peak of 32.7K in mid-July but dropped to about 21.9K by the end of September. Active users increased from 409K in late June to a peak of 427K by the end of September.
MONOPOLY GO! by Scopely had a notable increase in weekly revenue, starting at around $11.2K in late June and peaking at approximately $31.1K in mid-September. Weekly downloads also showed an upward trend, reaching approximately 15K in late August before dropping to around 8.2K by the end of September. Active users saw significant growth from 14.2K in late June to a peak of 27.1K in early September, ending the quarter at around 21.8K.
These insights highlight the dynamic nature of the casual gaming market in Saudi Arabia. For more detailed analytics and data, visit Sensor Tower.